Nifelheim Dungeon

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  • Nivel Base 200

Hablar primero con Old Scholar en Eden Group (/navi moc_para01 14/19)

Nifelheimnpc.jpg


Viajar mediante Warper/Mazmorras Modernas/Nifelheim y hablar con Mila en (/navi niflheim 164/102)

Nifelheimnpc2.png

Este NPC te desbloquea las misiones de Experiencia diarias de nivel 200 o nivel 240.

Enemigos

Nivel 1

Nombre Level HP Size/Race/Element Carta
Ghostcube.png
Ghost Cube
213 12.735.150 Small/Undead/Undead 1 When equipped by Novice or Super Novice:

ATK +10%, MaxHP +1500.

When equipped with Lude Gal Card:

Physical attacks have a certain chance to remove the weapon size penalty for 7 seconds.

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Type: Card

Compound on: Accessory

LudeGal.png
Lude Gal
213 12.840.680 Small/Undead/Undead 2 When equipped by Novice or Super Novice:

MATK +10%, MaxSP +500.

When equipped with Ghost Cube Card:

Magical attacks have a certain chance to increase Magical Damage with Water and Fire element by 40% for 7 seconds.

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Type: Card

Compound on: Accessory

BrutalMurderer.png
Brutal Murderer
214 13.909.270 Large/DemiHuman/Neutral 2 ATK +15

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Increases Physical Damage against Medium size by 15%.

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Base Level at least 200:

Increases Physical Damage against Medium size by additional 25%.

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When equipped with Bloody Murderer Card:

Increases Physical Damage against Medium size by additional 30%.

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Type: Card

Compound on: Weapon

GanCeann.png
Gan Ceann
215 11.785.610 Medium/Formless/Neutral 1 ATK +15

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Increases Physical Damage against Large size by 15%.

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Base Level at least 200:

Increases Physical Damage against Large size by additional 25%.

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When equipped with Dullahan Card:

Increases Physical Damage against Large size by additional 30%.

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Type: Card

Compound on: Weapon

Nivel 2

Nombre Level HP Size/Race/Element Carta
Grote.png
Grote
253 47.842.600 Large/Demon/Earth 2 Increases Variable Casting Time by 5%.

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For each Refine Level:

Decreases Variable Casting Time by 1%.

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Refine Level +9:

MDEF +8

Decreases Magical Damage taken from enemies of Small size by 1%.

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Refine Level +11:

Decreases Magical Damage taken from enemies of Small size by additional 2%.

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Type: Card

Compound on: Headgear

Disguiser.png
Disguiser
254 42.030.800 Medium/Demon/Undead 2 Increases Variable Casting Time by 5%.

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For each Refine Level:

Decreases Variable Casting Time by 1%.

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Refine Level +9:

Increases Ranged Physical Damage by 1%.

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Refine Level +11:

Increases Ranged Physical Damage by additional 2%.

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Type: Card

Compound on: Headgear

BLueMoonLoliRuri.png
Blue Moon Loli Ruri
255 46.338.500 Large/Demon/Water 3 Increases Variable Casting Time by 5%.

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For each Refine Level:

Decreases Variable Casting Time by 1%.

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Refine Level +9:

Increases Healing effectiveness by 3%.

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Refine Level +11:

Increases Healing effectiveness by additional 5%.

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Type: Card

Compound on: Headgear

Pierrotzoist.png
Pierrotzoist
255 38.506.310 Small/Demon/Dark 2 Increases Variable Casting Time by 5%.

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For each Refine Level:

Decreases Variable Casting Time by 1%.

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Refine Level +9:

Increases Magical Damage with Ghost element by 1%.

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Refine Level +11:

Increases Magical Damage with Ghost element by additional 2%.

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Type: Card

Compound on: Headgear

DeathWitch.png
Death Witch
MVP.png
255 398.856.250 Large/DemiHuman/Dark 2 MATK +10%

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Increases SP Consumption by 50%.

Increases Magical Damage against Demon and Formless race by 50%.

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Type: Card

Compound on: Shoes

Relapse Weapon

Todas estas armas pueden ser Dropeadas por cualquiera de los enemigos en el mapa mediante el sistema de Global Map Drop.

Relapse Weapon
620005.png Relapse Axe [2]

A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge.

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For each 2 Refine Levels:

Increases damage of Axe Stomp by 5%.

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For each 4 Refine Levels:

ATK +2%

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Type: Two-Handed Axe

Attack: 280

Weight: 300

Weapon Level: 5

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Requirement:

Base Level 200

Meister

610015.png Relapse Katar [2]

A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge.

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For each 2 Refine Levels:

Increases damage of Impact Crater by 5%.

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For each 4 Refine Levels:

ATK +2%

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Type: Katar

Attack: 260

Weight: 180

Weapon Level: 5

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Requirement:

Base Level 200

Shadow Cross

500018.png Relapse Blade [2]

A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge.

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For each 2 Refine Levels:

Increases damage of Acidified Zone Fire and Acidified Zone Wind by 5%.

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For each 4 Refine Levels:

ATK +3%

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Type: Sword

Attack: 200

Weight: 185

Weapon Level: 5

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Requirement:

Base Level 200

Biolo

510026.png Relapse Dagger [2]

A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge.

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MATK +215

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For each 2 Refine Levels:

Increases damage of Abyss Square by 5%.

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For each 4 Refine Levels:

Increases Magical Damage with every element by 2%.

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Type: Dagger

Attack: 180

Weight: 140

Weapon Level: 5

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Requirement:

Base Level 200

Abyss Chaser

590015.png Relapse Cross [2]

A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge.

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Indestructible in battle

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MATK +210

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For each 2 Refine Levels:

Increases damage of Framen by 5%.

Increases Healing skills effectiveness by 5%.

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For each 4 Refine Levels:

Increases Magical Damage with every element by 2%.

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Type: Mace

Attack: 190

Weight: 130

Weapon Level: 5

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Requirement:

Base Level 200

Cardinal

550058.png Relapse Plant [2]

A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge.

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Indestructible in battle

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MATK +200

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For each 2 Refine Levels:

Increases damage of Howling of Chulho and Hyunrok Breeze by 5%.

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For each 4 Refine Levels:

Increases Ranged Physical Damage and Magical Damage with every element by 3%.

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Type: One-Handed Staff

Attack: 190

Weight: 160

Weapon Level: 5

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Requirement:

Base Level 200

Spirit Handler

540043.png Relapse Book [2]

A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge.

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Indestructible in battle

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For each 2 Refine Levels:

Increases damage of Noon Blast by 5%.

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For each 4 Refine Levels:

Increases Melee Physical Damage by 3%.

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Type: Book

Attack: 190

Weight: 130

Weapon Level: 5

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Requirement:

Base Level 200

Sky Emperor

510055.png Relapse Edge [2]

A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge.

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For each 2 Refine Levels:

Increases damage of Shadow Dance by 4%.

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For each 4 Refine Levels:

Increases Melee Physical Damage by 2%.

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Type: Dagger

Attack: 180

Weight: 120

Weapon Level: 5

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Requirement:

Base Level 200

Shinkiro, Shiranui