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== Acceso ==
== Acceso ==
 
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* Nivel Base 200
* Nivel Base 200



Revisión del 16:20 7 feb 2024

Acceso


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    • Nivel Base 200

    Hablar primero con Old Scholar en Eden Group (/navi moc_para01 14/19)

    Nifelheimnpc.jpg


    Viajar mediante Warper/Mazmorras Modernas/Nifelheim y hablar con Mila en (/navi niflheim 164/102)

    Nifelheimnpc2.png

    Este NPC te desbloquea las misiones de Experiencia diarias de nivel 200 o nivel 240.

    Enemigos

    Nivel 1

    Nombre Level HP Size/Race/Element Carta
    Ghostcube.png
    Ghost Cube
    213 12.735.150 Small/Undead/Undead 1 When equipped by Novice or Super Novice:

    ATK +10%, MaxHP +1500.

    When equipped with Lude Gal Card:

    Physical attacks have a certain chance to remove the weapon size penalty for 7 seconds.

    _______________________

    Type: Card

    Compound on: Accessory

    LudeGal.png
    Lude Gal
    213 12.840.680 Small/Undead/Undead 2 When equipped by Novice or Super Novice:

    MATK +10%, MaxSP +500.

    When equipped with Ghost Cube Card:

    Magical attacks have a certain chance to increase Magical Damage with Water and Fire element by 40% for 7 seconds.

    _______________________

    Type: Card

    Compound on: Accessory

    BrutalMurderer.png
    Brutal Murderer
    214 13.909.270 Large/DemiHuman/Neutral 2 ATK +15

    _______________________

    Increases Physical Damage against Medium size by 15%.

    _______________________

    Base Level at least 200:

    Increases Physical Damage against Medium size by additional 25%.

    _______________________

    When equipped with Bloody Murderer Card:

    Increases Physical Damage against Medium size by additional 30%.

    _______________________

    Type: Card

    Compound on: Weapon

    GanCeann.png
    Gan Ceann
    215 11.785.610 Medium/Formless/Neutral 1 ATK +15

    _______________________

    Increases Physical Damage against Large size by 15%.

    _______________________

    Base Level at least 200:

    Increases Physical Damage against Large size by additional 25%.

    _______________________

    When equipped with Dullahan Card:

    Increases Physical Damage against Large size by additional 30%.

    _______________________

    Type: Card

    Compound on: Weapon

    Nivel 2

    Nombre Level HP Size/Race/Element Carta
    Grote.png
    Grote
    253 47.842.600 Large/Demon/Earth 2 Increases Variable Casting Time by 5%.

    _______________________

    For each Refine Level:

    Decreases Variable Casting Time by 1%.

    _______________________

    Refine Level +9:

    MDEF +8

    Decreases Magical Damage taken from enemies of Small size by 1%.

    _______________________

    Refine Level +11:

    Decreases Magical Damage taken from enemies of Small size by additional 2%.

    _______________________

    Type: Card

    Compound on: Headgear

    Disguiser.png
    Disguiser
    254 42.030.800 Medium/Demon/Undead 2 Increases Variable Casting Time by 5%.

    _______________________

    For each Refine Level:

    Decreases Variable Casting Time by 1%.

    _______________________

    Refine Level +9:

    Increases Ranged Physical Damage by 1%.

    _______________________

    Refine Level +11:

    Increases Ranged Physical Damage by additional 2%.

    _______________________

    Type: Card

    Compound on: Headgear

    BLueMoonLoliRuri.png
    Blue Moon Loli Ruri
    255 46.338.500 Large/Demon/Water 3 Increases Variable Casting Time by 5%.

    _______________________

    For each Refine Level:

    Decreases Variable Casting Time by 1%.

    _______________________

    Refine Level +9:

    Increases Healing effectiveness by 3%.

    _______________________

    Refine Level +11:

    Increases Healing effectiveness by additional 5%.

    _______________________

    Type: Card

    Compound on: Headgear

    Pierrotzoist.png
    Pierrotzoist
    255 38.506.310 Small/Demon/Dark 2 Increases Variable Casting Time by 5%.

    _______________________

    For each Refine Level:

    Decreases Variable Casting Time by 1%.

    _______________________

    Refine Level +9:

    Increases Magical Damage with Ghost element by 1%.

    _______________________

    Refine Level +11:

    Increases Magical Damage with Ghost element by additional 2%.

    _______________________

    Type: Card

    Compound on: Headgear

    DeathWitch.png
    Death Witch (MVP)
    255 398.856.250 Large/DemiHuman/Dark 2 MATK +10%

    _______________________

    Increases SP Consumption by 50%.

    Increases Magical Damage against Demon and Formless race by 50%.

    _______________________

    Type: Card

    Compound on: Shoes

    Relapse Weapon

    Todas estas armas pueden ser Dropeadas por cualquiera de los enemigos en el mapa mediante el sistema de Global Map Drop.

    Relapse Weapon
    Relapse Axe [2]

    A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge.

    _______________________

    For each 2 Refine Levels:

    Increases damage of Axe Stomp by 5%.

    _______________________

    For each 4 Refine Levels:

    ATK +2%

    _______________________

    Type: Two-Handed Axe

    Attack: 280

    Weight: 300

    Weapon Level: 5

    _______________________

    Requirement:

    Base Level 200

    Meister

    Relapse Katar [2]

    A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge.

    _______________________

    For each 2 Refine Levels:

    Increases damage of Impact Crater by 5%.

    _______________________

    For each 4 Refine Levels:

    ATK +2%

    _______________________

    Type: Katar

    Attack: 260

    Weight: 180

    Weapon Level: 5

    _______________________

    Requirement:

    Base Level 200

    Shadow Cross

    Relapse Blade [2]

    A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge.

    _______________________

    For each 2 Refine Levels:

    Increases damage of Acidified Zone Fire and Acidified Zone Wind by 5%.

    _______________________

    For each 4 Refine Levels:

    ATK +3%

    _______________________

    Type: Sword

    Attack: 200

    Weight: 185

    Weapon Level: 5

    _______________________

    Requirement:

    Base Level 200

    Biolo

    Relapse Dagger [2]

    A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge.

    _______________________

    MATK +215

    _______________________

    For each 2 Refine Levels:

    Increases damage of Abyss Square by 5%.

    _______________________

    For each 4 Refine Levels:

    Increases Magical Damage with every element by 2%.

    _______________________

    Type: Dagger

    Attack: 180

    Weight: 140

    Weapon Level: 5

    _______________________

    Requirement:

    Base Level 200

    Abyss Chaser

    Relapse Cross [2]

    A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge.

    _______________________

    Indestructible in battle

    _______________________

    MATK +210

    _______________________

    For each 2 Refine Levels:

    Increases damage of Framen by 5%.

    Increases Healing skills effectiveness by 5%.

    _______________________

    For each 4 Refine Levels:

    Increases Magical Damage with every element by 2%.

    _______________________

    Type: Mace

    Attack: 190

    Weight: 130

    Weapon Level: 5

    _______________________

    Requirement:

    Base Level 200

    Cardinal

    Relapse Plant [2]

    A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge.

    _______________________

    Indestructible in battle

    _______________________

    MATK +200

    _______________________

    For each 2 Refine Levels:

    Increases damage of Howling of Chulho and Hyunrok Breeze by 5%.

    _______________________

    For each 4 Refine Levels:

    Increases Ranged Physical Damage and Magical Damage with every element by 3%.

    _______________________

    Type: One-Handed Staff

    Attack: 190

    Weight: 160

    Weapon Level: 5

    _______________________

    Requirement:

    Base Level 200

    Spirit Handler

    Relapse Book [2]

    A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge.

    _______________________

    Indestructible in battle

    _______________________

    For each 2 Refine Levels:

    Increases damage of Noon Blast by 5%.

    _______________________

    For each 4 Refine Levels:

    Increases Melee Physical Damage by 3%.

    _______________________

    Type: Book

    Attack: 190

    Weight: 130

    Weapon Level: 5

    _______________________

    Requirement:

    Base Level 200

    Sky Emperor

    Relapse Edge [2]

    A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge.

    _______________________

    For each 2 Refine Levels:

    Increases damage of Shadow Dance by 4%.

    _______________________

    For each 4 Refine Levels:

    Increases Melee Physical Damage by 2%.

    _______________________

    Type: Dagger

    Attack: 180

    Weight: 120

    Weapon Level: 5

    _______________________

    Requirement:

    Base Level 200

    Shinkiro, Shiranui