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Mjolnir Underground Cave

Las antiguas leyendas hablan de un refugio olvidado en las profundidades de la Montaña Mjolnir, donde el eco de las batallas pasadas aún resuena en las sombras. Un lugar misterioso conocido como el Mjolnir Underground Cave, que durante siglos ha estado sellado bajo tierra, solo accesible para los más valientes y temerarios. ¿Te atreves a entrar para conseguir las poderosas Flush Weapons?

🚩 REQUISITOS
⚔️ Nivel Mínimo: 250+

👹 Nivel de Mob: 262-270

🌀 Warp: Mazmorras Modernas

📍 Mapa: ein_fild08 192/49

Misión Diaria

Las misiones tratan sobre la eliminación de monstruos en el mapa mjo_wst01, que son:

Tarea de Misión Diaria Recompensas Actualización
Matar 100 Monstruos Diaria
Matar 500 Monstruos Diaria
Matar 5000 Monstruos Semanal

Se recomienda usar una clase que tenga una habilidad de AOE fuerte para que puedas completar cada misión más rápido. Las misiones diarias están ligadas al personaje.

Monstruos

El mapa tiene varios monstruos nuevos, que son bastante fuertes y no se recomiendan para personajes de bajo nivel. NOTA: Todos los monstruos tienen una reducción de daño del 10% al 50%.

IMG Monstruo
PUNCH_BUG

HP: 46.915.251 Insecto/Tierra 3/Mediano

DISPOL

HP: 44.652.659 Bruto/Sagrado 1/Pequeño

AFERDE

HP: 46.254.911 Insecto/Viento 2/Grande

TIMBERS

HP: 47.189.684 Planta/Neutral 4/Mediano

Renire (MVP)

HP: 925.000.000 Insecto/Agua 3/Mediano


Arma Muqqadas

También puedes Reforjar Armas usando algunos de los materiales que cultivaste en este mapa. Más información sobre la Reforja de Armas aquí

Arma Reforjada

Plantilla:TOC

Arma Reforjada

Ve a ein_fild08 199 49 para revisar el NPC para fabricar estas Armas. Puedes farmear todos los materiales de mjo_wst01. Ten en cuenta que cada arma Reforjada necesita el arma por defecto de Einbech Dungeon 3 como material básico.

IMG Item Descripción Cantidad de Moneda

[Flush Metal Detector Mk47 [2]

Metal Detector Mk47-2

When equipped with Flush Metal Detector Mk47-2,

Atk + 10%. Increases Cross Impact damage by 20%, increase Shadow Stab damage by 20%. If refine rate is 7 or higher, Atk + 70, increases attack speed (reduces delay after attack by 10%) If refine rate is 9 or higher, increases Cross Impact damage by additional 15%, increases Shadow Stab damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Cross Impact and Shadow Stab by 15. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Cross Impact damage by additional 10%, increases Shadow Stab damage by additional 10%, increases SP consumption of Cross Impact and Shadow Stab by additional 15.

[Bonus by grade] [Grade D] P.Atk + 10. [Grade C] Increases Cross Impact damage by 10%, increases Shadow Stab damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Cross Impact damage by additional 10%, increases Shadow Stab damage by additional 10%.

Class: Dagger Attack: 200 Weight: 125 Weapon Level: 5 Required Level: 250 Jobs: Shadow Cross

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[Jewel Detector Mk47 [2]] Matk + 200.

Matk + 10%. Increases fire and neutral property magical damage by 20%, increase Abyss Square damage by 20%. If refine rate is 7 or higher, Matk + 70, increases attack speed (reduces delay after attack by 10%) If refine rate is 9 or higher, increases fire and neutral property magical damage by additional 15%, increases Abyss Square damage by additional 10%, increases magical damage against all size enemies by 15%, increases SP consumption of Abyss Square by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, increases fire and neutral property magical damage by additional 10%, increases Abyss Square damage by additional 10%, increases SP consumption of Abyss Square by 25.

[Bonus by grade] [Grade D] S.Matk + 10. [Grade C] Increases fire and neutral property magical damage by 10%, increases Abyss Square damage by 10%. [Grade B] Increases magical damage against all property enemies by 10%. [Grade A] Increases fire and neutral property magical damage by additional 10%, increases Abyss Square damage by additional 10%.

Class: Dagger Attack: 200 Weight: 125 Weapon Level: 5 Required Level: 250 Jobs: Abyss Chaser

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[Safety Saber [2]] Atk + 10%.

Increases Cart Cannon damage by 20%, increases Mayhemic Thorns damage by 20%. If refine rate is 7 or higher, Atk + 70, reduces variable casting time by 10%. If refine rate is 9 or higher, increases Cart Cannon damage by additional 15%, increases Mayhemic Thorns damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Cart Cannon and Mayhemic Thorns by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Cart Cannon damage by additional 10%, increases Mayhemic Thorns damage by additional 10%, increases SP consumption of Cart Cannon and Mayhemic Thorns by additional 25.

[Bonus by grade] [Grade D] P.Atk + 10. [Grade C] Increases Cart Cannon damage by 10%, increases Mayhemic Thorns damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Cart Cannon damage by additional 10%, increases Mayhemic Thorns damage by additional 10%.

Class: Sword Attack: 230 Weight: 125 Weapon Level: 5 Required Level: 250 Jobs: Biolo

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[Safety Foxtail [2]] Matk + 370, can't be destroyed.

Atk + 10%, Matk + 10%. Increases Catnip Meteor and Picky Peck damage by 20%, increases Hogogong Strike and Hyunrok Breeze damage by 20%. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), reduces variable casting time by 10%. If refine rate is 9 or higher, increases Catnip Meteor and Picky Peck damage by additional 20%, increases Hogogong Strike and Hyunrok Breeze damage by additional 10%, increases physical and magical damage against all size enemies by 15%, increases SP consumption of Catnip Meteor, Picky Peck, Hogogong Strike and Hyunrok Breeze by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Catnip Meteor and Picky Peck damage by additional 10%, increases Hogogong Strike and Hyunrok Breeze damage by additional 10%, increases SP consumption of Catnip Meteor, Picky Peck, Hogogong Strike and Hyunrok Breeze by additional 25.

[Bonus by grade] [Grade D] P.Atk + 10, S.Matk + 10. [Grade C] Increases Catnip Meteor and Picky Peck damage by 10%, increases Hogogong Strike and Hyunrok Breeze damage by 10%. [Grade B] Increases physical and magical damage against all property enemies by 10%. [Grade A] Increases Catnip Meteor and Picky Peck damage by additional 10%, increases Hogogong Strike and Hyunrok Breeze damage by additional 10%.

Class: Staff Attack: 320 Weight: 125 Weapon Level: 5 Required Level: 250 Jobs: Spirit Handler

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[Blocking Spear [2]] Atk + 10%.

Increases Vanishing Point damage by 20%, increase Shield Shooting damage by 20%. If refine rate is 7 or higher, Atk + 70, increases attack speed (reduces delay after attack by 10%) If refine rate is 9 or higher, increases Vanishing Point damage by additional 15%, increases Shield Shooting damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Vanishing Point and Shield Shooting by 20. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Vanishing Point damage by additional 10%, increases Shield Shooting damage by additional 10%, increases SP consumption of Vanishing Point and Shield Shooting by additional 20.

[Bonus by grade] [Grade D] P.Atk + 10. [Grade C] Increases Vanishing Point damage by 10%, increases Shield Shooting damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Vanishing Point damage by additional 10%, increases Shield Shooting damage by additional 10%.

Class: Spear Attack: 230 Weight: 125 Weapon Level: 5 Required Level: 250 Jobs: Imperial Guard

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[Claw Sword [2]] Atk + 15%, Cri + 10.

Increases Storm Slash damage by 20%. If refine rate is 7 or higher, increases critical damage by 25%, increases attack speed (reduces delay after attack by 15%). If refine rate is 9 or higher, increases critical damage by additional 15%, increases Storm Slash damage by additional 10%, increases physical damage against all size enemies by 20%, increases SP consumption of Storm Slash by 15. If refine rate is 11 or higher, Cri + 10, reduces global cooldown by 15%, increases Storm Slash damage by additional 10%, increases SP consumption of Storm Slash by additional 15.

[Bonus by grade] [Grade D] P.Atk + 10. [Grade C] Increases Storm Slash damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Storm Slash damage by additional 10%.

Class: Two-handed Sword Attack: 320 Weight: 350 Weapon Level: 5 Required Level: 250 Jobs: Dragon Knight

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[Rubber Hammer [2]] Matk + 210, can't be destroyed.

Matk + 10%. Increases heal effectiveness by 15%, increases Adoramus damage by 20%, increases Arbitrium damage by 20%. If refine rate is 7 or higher, increases holy property magical damage by 10%, reduces variable casting time by 10%. If refine rate is 9 or higher, increases Adoramus damage by additional 15%, increases Arbitrium damage by additional 10%, increases magical damage against all size enemies by 15%, increases SP consumption of Adoramus and Arbitrium by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Adoramus damage by additional 10%, increases Arbitrium damage by additional 10%, increases SP consumption of Adoramus and Arbitrium Soul by 25.

[Bonus by grade] [Grade D] S.Matk + 10. [Grade C] Increases Adoramus damage by 10%, increases Arbitrium damage by 10%. [Grade B] Increases magical damage against all property enemies by 10%. [Grade A] Increases Adoramus damage by additional 10%, increases Arbitrium damage by additional 10%.

Class: Mace Attack: 170 Weight: 190 Weapon Level: 5 Required Level: 250 Jobs: Cardinal

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[Saw Axe [2]] Atk + 15%, can't be destroyed.

Increases Arm Cannon damage by 20%, increases Spark Blaster damage by 20%. If refine rate is 7 or higher, Atk + 90, increases attack speed (reduces delay after attack by 15%). If refine rate is 9 or higher, increases long ranged physical damage by 10%, increases Spark Blaster damage by additional 10%, increases physical damage against all size enemies by 20%, increases SP consumption of Arm Cannon and Explosion Blaster by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Arm Cannon damage by additional 10%, increases Spark Blaster damage by additional 10%, increases SP consumption of Arm Cannon and Spark Blaster by additional 25.

[Bonus by grade] [Grade D] P.Atk + 10. [Grade C] Increases Arm Cannon damage by 10%, increases Spark Blaster damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Arm Cannon damage by additional 10%, increases Spark Blaster damage by additional 10%.

Class: Two-handed Axe Attack: 370 Weight: 500 Weapon Level: 5 Required Level: 250 Jobs: Meister

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[Safety Knuckle [2]] Atk + 10%.

Increases Knuckle Arrow damage by 20%, increases Explosion Blaster damage by 20%. If refine rate is 7 or higher, Atk + 70, increases attack speed (reduces delay after attack by 15%) If refine rate is 9 or higher, increases Knuckle Arrow damage by additional 15%, increases Explosion Blaster damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Knuckle Arrow and Explosion Blaster by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Knuckle Arrow damage by additional 10%, increases Explosion Blaster damage by additional 10%, increases SP consumption of Knuckle Arrow and Explosion Blaster by additional 25.

[Bonus by grade] [Grade D] P.Atk + 10. [Grade C] Increases Knuckle Arrow damage by 10%, increases Explosion Blaster damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Knuckle Arrow damage by additional 10%, increases Explosion Blaster damage by additional 10%.

Class: Knuckle Attack: 240 Weight: 180 Weapon Level: 5 Required Level: 250 Jobs: Inquisitor

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[Safety Manual [2]] Atk + 10%, Cri + 5.

Increases Noon Blast damage by 20%. If refine rate is 7 or higher, Atk + 70, increases attack speed (reduces delay after attack by 10%) If refine rate is 9 or higher, increases critical damage by 15%, increases Noon Blast damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Noon Blast by 25. If refine rate is 11 or higher, Cri + 10, reduces global cooldown by 15%, increases Noon Blast damage by additional 10%, increases SP consumption of Noon Blast by additional 25.

[Bonus by grade] [Grade D] P.Atk + 10. [Grade C] Increases Noon Blast damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Noon Blast damage by additional 10%.

Class: Book Attack: 220 Weight: 70 Weapon Level: 5 Required Level: 250 Jobs: Sky Emperor

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[Welding Wand [2]] Matk + 220, can't be destroyed.

Matk + 10%. Increases all property magical damage by 10%, increases Exorcism of Malicious Soul damage by 20%. If refine rate is 7 or higher, Matk + 70, reduces variable casting time by 10%. If refine rate is 9 or higher, increases all property magical damage by additional 15%, increases Exorcism of Malicious Soul damage by additional 10%, increases magical damage against all size enemies by 15%, increases SP consumption of Exorcism of Malicious Soul by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Exorcism of Malicious Soul damage by additional 10%, increases SP consumption of Exorcism of Malicious Soul by 25.

[Bonus by grade] [Grade D] S.Matk + 10. [Grade C] Increases Exorcism of Malicious Soul damage by 10%. [Grade B] Increases magical damage against all property enemies by 10%. [Grade A] Increases Exorcism of Malicious Soul damage by additional 10%.

Class: Staff Attack: 160 Weight: 120 Weapon Level: 5 Required Level: 250 Jobs: Soul Ascetic

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[Detecting Staff [2]] Matk + 350, can't be destroyed.

Matk + 10%. Increases Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane damage by 20%. If refine rate is 7 or higher, Matk + 90, reduces variable casting time by 15%. If refine rate is 9 or higher, increases Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane damage by additional 10%, increases magical damage against all size enemies by 20%, increases SP consumption of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane damage by additional 10%, increases SP consumption of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane Soul by 25.

[Bonus by grade] [Grade D] S.Matk + 10. [Grade C] Increases Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane damage by 10%. [Grade B] Increases magical damage against all property enemies by 10%. [Grade A] Increases Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane damage by additional 10%.

Class: Two-handed Staff Attack: 180 Weight: 120 Weapon Level: 5 Required Level: 250 Jobs: Arch Mage

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[Grinder Huuma Shuriken [2]] Atk + 15%, can't be destroyed.

Increases Swirling Petal damage by 20%, increases Huuma Shuriken - Construct damage by 20%. If refine rate is 7 or higher, Atk + 90, reduces variable casting time by 15%. If refine rate is 9 or higher, increases Swirling Petal damage by additional 20%, increases Huuma Shuriken - Construct damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Swirling Petal and Huuma Shuriken - Construct by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, reduces skill cooldown of Swirling Petal by 1 second, increases Huuma Shuriken - Construct damage by additional 10%, increases SP consumption of Swirling Petal and Huuma Shuriken - Construct by additional 25.

[Bonus by grade] [Grade D] P.Atk + 10. [Grade C] Increases Swirling Petal damage by 10%, increases Huuma Shuriken - Construct damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Swirling Petal damage by additional 10%, increases Huuma Shuriken - Construct damage by additional 10%.

Class: Huuma Shuriken Attack: 300 Weight: 180 Weapon Level: 5 Required Level: 250 Jobs: Shinkiro, Shiranui

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[Bolt Shooter [2]] Increases long ranged physical damage by 15%.

Increases Aimed Bolt damage by 20%, increases Gale Storm damage by 20%. If refine rate is 7 or higher, Atk + 90, reduces variable casting time by 15%. If refine rate is 9 or higher, increases Aimed Bolt damage by additional 15%, increases Gale Storm damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Aimed Bolt and Gale Storm by 20. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Aimed Bolt damage by additional 10%, increases Gale Storm damage by additional 10%, increases SP consumption of Aimed Bolt and Gale Storm by additional 20. [Bonus by grade] [Grade D] P.Atk + 10. [Grade C] Increases Aimed Bolt damage by 10%, increases Gale Storm damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Aimed Bolt damage by additional 10%, increases Gale Storm damage by additional 10%. Class: Bow Attack: 240 Weight: 170 Weapon Level: 5 Required Level: 250 Jobs: Windhawk

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[Bolt Crusher [2]] Atk + 15%.

Increases Rolling Cutter damage by 20%, increases Impact Crater damage by 20%. If refine rate is 7 or higher, Atk + 90, increases attack speed (reduces delay after attack by 15%). If refine rate is 9 or higher, increases Rolling Cutter damage by additional 15%, increases Impact Crater damage by additional 10%, increases physical damage against all size enemies by 20%, increases SP consumption of Impact Crater by 25, increases SP consumption of Rolling Cutter by 2. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Rolling Cutter damage by additional 10%, increases Impact Crater damage by additional 10%, increases SP consumption of Impact Crater by 25, increases SP consumption of Rolling Cutter by 2.

[Bonus by grade] [Grade D] P.Atk + 10. [Grade C] Increases Rolling Cutter damage by 10%, increases Impact Crater damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Rolling Cutter damage by additional 10%, increases Impact Crater damage by additional 10%.

Class: Katar Attack: 340 Weight: 200 Weapon Level: 5 Required Level: 250 Jobs: Shadow Cross

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[Bolt Revolver [2]] Increases long ranged physical damage by 15%.

Increases Fire Dance damage by 20%, increases Only One Bullet damage by 20%. If refine rate is 7 or higher, Atk + 90, increases attack speed (reduces delay after attack by 15%) If refine rate is 9 or higher, increases Fire Dance damage by additional 20%, increases Only One Bullet damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Fire Dance and Only One Bullet by 20. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Fire Dance damage by additional 10%, increases Only One Bullet damage by additional 10%, increases SP consumption of Fire Dance and Only One Bullet by additional 20.

[Bonus by grade] [Grade D] P.Atk + 10. [Grade C] Increases Fire Dance damage by 10%, increases Only One Bullet damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Fire Dance damage by additional 10%, increases Only One Bullet damage by additional 10%.

Class: Pistol Attack: 220 Weight: 180 Weapon Level: 5 Required Level: 250 Jobs: Night Watch

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[Safety Whip [2]] Increases long ranged physical damage by 10%.

Increases Severe Rainstorm damage by 20%, increases Rose Blossom damage by 20%. If refine rate is 7 or higher, Atk + 70, reduces variable casting time by 10%. If refine rate is 9 or higher, increases Severe Rainstorm damage by additional 15%, increases Rose Blossom damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Severe Rainstorm and Rose Blossom by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, reduces skill cooldown of Severe Rainstorm by 2 seconds, increases Rose Blossom damage by additional 10%, increases SP consumption of Knuckle Arrow and Rose Blossom by additional 25.

[Bonus by grade] [Grade D] P.Atk + 10. [Grade C] Increases Severe Rainstorm damage by 10%, increases Rose Blossom damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Severe Rainstorm damage by additional 10%, increases Rose Blossom damage by additional 10%.

Class: Whip Attack: 200 Weight: 140 Weapon Level: 5 Required Level: 250 Jobs: Trouvere

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[Safety Lute [2]] Increases long ranged physical damage by 10%.

Increases Severe Rainstorm damage by 20%, increases Rose Blossom damage by 20%. If refine rate is 7 or higher, Atk + 70, reduces variable casting time by 10%. If refine rate is 9 or higher, increases Severe Rainstorm damage by additional 15%, increases Rose Blossom damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Severe Rainstorm and Rose Blossom by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, reduces skill cooldown of Severe Rainstorm by 2 seconds, increases Rose Blossom damage by additional 10%, increases SP consumption of Knuckle Arrow and Rose Blossom by additional 25.

[Bonus by grade] [Grade D] P.Atk + 10. [Grade C] Increases Severe Rainstorm damage by 10%, increases Rose Blossom damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Severe Rainstorm damage by additional 10%, increases Rose Blossom damage by additional 10%.

Class: Instrument Attack: 200 Weight: 140 Weapon Level: 5 Required Level: 250 Jobs: Troubadour

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Enchantamiento de Arma Reforjada

Ítems Objetivo Orden de Slot Requisitos Mínimos Opciones de Línea Proceso de Reinicio

(100%)

Grado Refine
[Flush Metal Detector Mk47 [2] 3→2 No Grade 0 allowed
Flush Jewel Detector Mk47 [2]
[Flush Safety Saber [2]
[Flush Safety Foxtail [2]
[Flush Blocking Spear [2]
[Flush Claw Sword [2]
[Flush Rubber Hammer [2]
[Flush Saw Axe [2]
[Flush Safety Knuckle [2]
[Flush Safety Manual [2]
[Flush Welding Wand [2]
[Flush Detecting Staff [2]
[Flush Grinder Huuma Shuriken [2]
[Flush Bolt Shooter [2]
[Flush Bolt Crusher [2]
[Flush Bolt Revolver [2]
[Flush Safety Whip [2]
[Flush Safety Lute [2]

Encantamientos Perfectos - Slot 2

Encantamiento de Slot 2 Proceso de Encantamiento
Materiales Zeny
Expert Archer 1 300.000z
Expert Fighter 1Lv
Expert Magician 1Lv

Encantamientos Perfectos - Slot 3

Encantamiento de Slot 3 Proceso de Encantamiento
Materiales Zeny
Sharp 1 300.000z
ASPD 1
Hit Plus 1Lv
Caster 1Lv

Encantamientos de Mejora - Slot 2

Nivel 2 → Material Nivel 3 → Material Nivel 4 → Material Nivel 5 Material
 Expert Fighter 2Lv 
 Expert Magician 2Lv
 Expert Archer 2
 Expert Fighter 3Lv
 Expert Magician 3Lv
 Expert Archer 3
 Expert Fighter 4Lv
 Expert Magician 4Lv
 Expert Archer 4
 Expert Fighter 5Lv
 Expert Magician 5Lv
 Expert Archer 5

Encantamientos de Mejora - Slot 3

Nivel 2 → Material Nivel 3 → Material Nivel 4 → Material Nivel 5 Material

Caster 2Lv

Hit Plus 2Lv

ASPD 2

Sharp 2

Caster 3Lv

Hit Plus 3Lv

ASPD 3

Sharp 3

Caster 4Lv

Hit Plus 4Lv

ASPD 4

Sharp 4

Caster 5Lv

Hit Plus 5Lv

Attack Delay 5Lv

Sharp 5

PRUEBA VERTICAL

Encantamientos de Mejora - Slot 2
Nivel Materiales
 Expert Fighter 2Lv 
 Expert Magician 2Lv
 Expert Archer 2
 Dynite x 10
 Mjolnir's Treasure x 70
 Mjolnir's Energy x 110
200.000z
Item A2 Item B2
Item A3 Item B3
Item A4 Item B4
Item A5 Item B5