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<span class="text-tiny" style="color:rgb(33,37,41);">[Lv10] : </span>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv10] : </span>
<span class="text-tiny" style="color:#777777;">Damage +40</span>
<span class="text-tiny" style="color:#777777;">Damage +40</span>
</p>
<td style="width:33%;">
<p style="text-align:center;">
<span class="text-small" style="color:rgb(33,37,41);">
<strong>Two Handed Sword Mastery</strong>
</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">Max Lv : 10</span>
<br>
<span class="text-tiny" style="color:#777777;">Skill Requirement : </span>
<span class="text-tiny" style="color:hsl(270, 75%, 60%);">Sword Mastery 1</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">Skill Form : </span>
<span class="text-tiny" style="color:#000099;">Passive</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">Description: </span>
<span class="text-tiny" style="color:#777777;">Increase damage with Two Handed Sword Class Weapons.</span>
<br>
<span class="text-tiny" style="color:#ffffff;">_</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 1] : </span>
<span class="text-tiny" style="color:#777777;">Damage +4</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 2] : </span>
<span class="text-tiny" style="color:#777777;">Damage +8</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 3] : </span>
<span class="text-tiny" style="color:#777777;">Damage +12</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 4] : </span>
<span class="text-tiny" style="color:#777777;">Damage +16</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 5] : </span>
<span class="text-tiny" style="color:#777777;">Damage +20</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 6] : </span>
<span class="text-tiny" style="color:#777777;">Damage +24</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 7] : </span>
<span class="text-tiny" style="color:#777777;">Damage +28</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 8] : </span>
<span class="text-tiny" style="color:#777777;">Damage +32</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 9] : </span>
<span class="text-tiny" style="color:#777777;">Damage +36</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv10] : </span>
<span class="text-tiny" style="color:#777777;">Damage +40</span>
</p>
<td style="width:33%;">
<p style="text-align:center;">
<span class="text-small" style="color:rgb(33,37,41);">
<strong>Increase HP Recovery</strong>
</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">Max Lv : 10</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">Skill Form : </span>
<span class="text-tiny" style="color:#000099;">Passive</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">Description: </span>
<span class="text-tiny" style="color:#777777;">Enhance natural HP Recovery. Max</span>
<br>
<span class="text-tiny" style="color:#777777;">HP affects how much HP restoration is increased.</span>
<br>
<span class="text-tiny" style="color:#777777;">HP recovery happens every 10 seconds while standing.</span>
<br>
<span class="text-tiny" style="color:#777777;">But it doesn't work while walking or HP/SP regen disabled.</span>
<br>
<span class="text-tiny" style="color:#ffffff;">_</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 1]: </span>
<span class="text-tiny" style="color:#777777;">(HP 5+0.2% of MaxHP)/10 sec</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 2]: </span>
<span class="text-tiny" style="color:#777777;">(HP 10+0.4% of MaxHP)/10 sec</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 3]: </span>
<span class="text-tiny" style="color:#777777;">(HP 15+0.6% of MaxHP)/10 sec</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 4]: </span>
<span class="text-tiny" style="color:#777777;">(HP 20+0.8% of MaxHP)/10 sec</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 5]: </span>
<span class="text-tiny" style="color:#777777;">(HP 25+1.0% of MaxHP)/10 sec</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 6]: </span>
<span class="text-tiny" style="color:#777777;">(HP 30+1.2% of MaxHP)/10 sec</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 7]: </span>
<span class="text-tiny" style="color:#777777;">(HP 35+1.4% of MaxHP)/10 sec</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 8]: </span>
<span class="text-tiny" style="color:#777777;">(HP 40+1.6% of MaxHP)/10 sec</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 9]: </span>
<span class="text-tiny" style="color:#777777;">(HP 45+1.8% of MaxHP)/10 sec</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 10]: </span>
<span class="text-tiny" style="color:#777777;">(HP 50+2.0% of MaxHP)/10 sec</span>
</p>
<tr>
<td style="width:33%;">
<p style="text-align:center;">
<span class="text-small" style="color:rgb(33,37,41);">Bash</strong>
</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">Max Lv : 10</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">Skill Form: </span>
<span class="text-tiny" style="color:hsl(0, 75%, 60%);">Offensive</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">Type : </span>
<span class="text-tiny" style="color:#777777;">Physical Attack</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">Target: </span>
<span class="text-tiny" style="color:hsl(120, 75%, 60%);">1 Enemy</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">Description: </span>
<span class="text-tiny" style="color:#777777;">Hit an enemy with crushing force.</span>
<br>
<span class="text-tiny" style="color:#777777;">If the Fatal Blow skill is learned, Bash will have</span>
<br>
<span class="text-tiny" style="color:#777777;">an added Stun effect at levels 5 and higher.</span>
<br>
<span class="text-tiny" style="color:#ffffff;">_</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 1] : </span>
<span class="text-tiny" style="color:#777777;">ATK 130%, Acurracy Bonus: 5%, SP Consumption: 8</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 2] : </span>
<span class="text-tiny" style="color:#777777;">ATK 160%, Acurracy Bonus:10%, SP Consumption: 8</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 3] : </span>
<span class="text-tiny" style="color:#777777;">ATK 190%, Acurracy Bonus:15%, SP Consumption: 8</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 4] : </span>
<span class="text-tiny" style="color:#777777;">ATK 220%, Acurracy Bonus:20%, SP Consumption: 8</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 5] : </span>
<span class="text-tiny" style="color:#777777;">ATK 250%, Acurracy Bonus:25%, SP Consumption: 8</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 6] : </span>
<span class="text-tiny" style="color:#777777;">ATK 280%, Acurracy Bonus:30%, SP Consumption:15</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 7] : </span>
<span class="text-tiny" style="color:#777777;">ATK 310%, Acurracy Bonus:35%, SP Consumption:15</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 8] : </span>
<span class="text-tiny" style="color:#777777;">ATK 340%, Acurracy Bonus:40%, SP Consumption:15</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 9] : </span>
<span class="text-tiny" style="color:#777777;">ATK 370%, Acurracy Bonus:45%, SP Consumption:15</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv10] : </span>
<span class="text-tiny" style="color:#777777;">ATK 400%, Acurracy Bonus:50%, SP Consumption:15</span>
</p>
<td style="width:33%;">
<p style="text-align:center;">
<span class="text-small" style="color:rgb(33,37,41>
<strong>Magnum Break</strong>
</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">Max Lv : 10</span>
<br>
<span class="text-tiny" style="color:#777777;">Skill Requirement : </span>
<span class="text-tiny" style="color:hsl(270, 75%, 60%);">Bash 5</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">Skill Form : </span>
<span class="text-tiny" style="color:#993300;">Active</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">Type : </span>
<span class="text-tiny" style="color:#777777;">Offensive, Buff</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">Description: </span>
<span class="text-tiny" style="color:#777777;">Drain a small amount of the caster's</span>
<br>
<span class="text-tiny" style="color:#777777;">HP to inflict Fire property area effect damage on</span>
<br>
<span class="text-tiny" style="color:#777777;">enemies in the caster's vicinity and force them</span>
<br>
<span class="text-tiny" style="color:#777777;">backward. For 10 seconds after Magnum Break,</span>
<br>
<span class="text-tiny" style="color:#777777;">caster's weapon will receive a 20% Fire property</span>
<br>
<span class="text-tiny" style="color:#777777;">strength enhancement.</span>
<br>
<span class="text-tiny" style="color:#777777;">Description : SP 30 Consumption, inflict Fire property physical damage to all enemies in a 5x5 area around the user and push them 2 cells backwards.</span>
<br>
<span class="text-tiny" style="color:#777777;">This skill adds an additional 20% Fire property damage for ten seconds.</span>
<br>
<span class="text-tiny" style="color:#ffffff;">_</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 1] : </span>
<span class="text-tiny" style="color:#777777;">ATK 120%</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 2] : </span>
<span class="text-tiny" style="color:#777777;">ATK 140%</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 3] : </span>
<span class="text-tiny" style="color:#777777;">ATK 160%</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 4] : </span>
<span class="text-tiny" style="color:#777777;">ATK 180%</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 5] : </span>
<span class="text-tiny" style="color:#777777;">ATK 200%</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 6] : </span>
<span class="text-tiny" style="color:#777777;">ATK 220%</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 7] : </span>
<span class="text-tiny" style="color:#777777;">ATK 240%</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 8] : </span>
<span class="text-tiny" style="color:#777777;">ATK 260%</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 9] : </span>
<span class="text-tiny" style="color:#777777;">ATK 280%</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv10] : </span>
<span class="text-tiny" style="color:#777777;">ATK 300%</span>
</p>
<p style="text-align:center;">
<span class="text-tiny" style="color:#777777;">After Cast Delay : 0,5 sec</span>
</p>
<td style="width:33%;">
<p style="text-align:center;">
<span class="text-small" style="color:rgb(33,37,41);">
<strong>Provoke</strong>
</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">Max Lv : 10</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">Skill Form : </span>
<span class="text-tiny" style="color:#993300;">Active</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">Type : </span>
<span class="text-tiny" style="color:#777777;">Debuff</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">Target: </span>
<span class="text-tiny" style="color:hsl(120, 75%, 60%);">1 Enemy</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">Description: </span>
<span class="text-tiny" style="color:#777777;">Enrage a single target to decrease player's defense</span>
<br>
<span class="text-tiny" style="color:#777777;">based on VIT or monster's physical defense</span>
<br>
<span class="text-tiny" style="color:#777777;">at cost of increasing its Attack Strength.</span>
<br>
<span class="text-tiny" style="color:#777777;">Ineffective against the Undead and Boss monster.</span>
<br>
<span class="text-tiny" style="color:#777777;">Effect of Provoke on Enemies by Skill's Level.</span>
<br>
<span class="text-tiny" style="color:#ffffff;">_</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 1] : </span>
<span class="text-tiny" style="color:#777777;">Enemy's ATK +5%, Enemy's DEF -10%</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 2] : </span>
<span class="text-tiny" style="color:#777777;">Enemy's ATK +8%, Enemy's DEF -15%</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 3] : </span>
<span class="text-tiny" style="color:#777777;">Enemy's ATK +11%, Enemy's DEF -20%</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 4] : </span>
<span class="text-tiny" style="color:#777777;">Enemy's ATK +14%, Enemy's DEF -25%</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 5] : </span>
<span class="text-tiny" style="color:#777777;">Enemy's ATK +17%, Enemy's DEF -30%</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 6] : </span>
<span class="text-tiny" style="color:#777777;">Enemy's ATK +20%, Enemy's DEF -35%</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 7] : </span>
<span class="text-tiny" style="color:#777777;">Enemy's ATK +23%, Enemy's DEF -40%</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 8] : </span>
<span class="text-tiny" style="color:#777777;">Enemy's ATK +26%, Enemy's DEF -45%</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 9] : </span>
<span class="text-tiny" style="color:#777777;">Enemy's ATK +29%, Enemy's DEF -50%</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv10] : </span>
<span class="text-tiny" style="color:#777777;">Enemy's ATK +32%, Enemy's DEF -55%</span>
</p>
</td></tr>
<tr>
<td colspan="3">
<p style="text-align:center;">
<span class="text-small" style="color:rgb(33,37,41);">
<strong>Endure</strong>
</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">Max Lv : 10</span>
<br>
<span class="text-tiny" style="color:#777777;">Skill Requirement : </span>
<span class="text-tiny" style="color:hsl(270, 75%, 60%);">Provoke 5</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">Skill Form : </span>
<span class="text-tiny" style="color:#993300;">Active</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">Type : </span>
<span class="text-tiny" style="color:#777777;">Supportive</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">Target: </span>
<span class="text-tiny" style="color:hsl(120, 75%, 60%);">Caster Only</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">Description: </span>
<span class="text-tiny" style="color:#777777;">Enables attacking and movement</span>
<br>
<span class="text-tiny" style="color:#777777;">while receiving damage, but is automatically</span>
<br>
<span class="text-tiny" style="color:#777777;">canceled after skill duration elapses or after</span>
<br>
<span class="text-tiny" style="color:#777777;">caster is hit by 7 attacks. 10 sec cast delay.</span>
<br>
<span class="text-tiny" style="color:#777777;">Disabled in War of Emperium.</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">Duration and Mdef Bonus by Skill's Level</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">Description : </span>
<span class="text-tiny" style="color:#777777;">Resist flinching from enemy melee attacks temporarily. Stiffness occurs when damage is caused by Magic and skill attacks.</span>
<br>
<span class="text-tiny" style="color:#777777;">If attacked more than seven times by an enemy in an Endure state, the Endure state will be released.</span>
<br>
<span class="text-tiny" style="color:#ffffff;">_</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 1] : </span>
<span class="text-tiny" style="color:#777777;">Duration 10 sec, MDEF +1</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 2] : </span>
<span class="text-tiny" style="color:#777777;">Duration 13 sec, MDEF +2</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 3] : </span>
<span class="text-tiny" style="color:#777777;">Duration 16 sec, MDEF +3</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 4] : </span>
<span class="text-tiny" style="color:#777777;">Duration 19 sec, MDEF +4</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 5] : </span>
<span class="text-tiny" style="color:#777777;">Duration 22 sec, MDEF +5</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 6] : </span>
<span class="text-tiny" style="color:#777777;">Duration 25 sec, MDEF +6</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 7] : </span>
<span class="text-tiny" style="color:#777777;">Duration 28 sec, MDEF +7</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 8] : </span>
<span class="text-tiny" style="color:#777777;">Duration 31 sec, MDEF +8</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv 9] : </span>
<span class="text-tiny" style="color:#777777;">Duration 34 sec, MDEF +9</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">[Lv10] : </span>
<span class="text-tiny" style="color:#777777;">Duration 37 sec, MDEF +10</span>
</p>
<p style="text-align:center;">
<span class="text-tiny" style="color:#777777;">Cooldown : 10 sec</span>
</p>
</td></tr>
<tr style="background-color: #95c3f4;">
<td colspan="3">Quest Skills
<tr>
<td style="width:33%;">
<p style="text-align:center;">
<span class="text-small" style="color:rgb(33,37,41);">
<strong>Berserk</strong>
</span>
<br>
<span class="text-tiny" style="color:#777777;">Skill Requirement : </span>
<span class="text-tiny" style="color:hsl(270, 75%, 60%);">Finish Quest</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">Skill Form: </span>
<span class="text-tiny" style="color:#000099;">Passive</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">Description: </span>
<span class="text-tiny" style="color:#777777;">Empowered by rage, character</span>
<br>
<span class="text-tiny" style="color:#777777;">enters condition that is equivalent to Level 10</span>
<br>
<span class="text-tiny" style="color:#777777;">Provoke status when HP is reduced to less than</span>
<br>
<span class="text-tiny" style="color:#777777;">25% of MaxHP. Provoked status lasts until</span>
<br>
<span class="text-tiny" style="color:#777777;">character HP is restored to more than 25% of</span>
<br>
<span class="text-tiny" style="color:#777777;">MaxHP or if Provoke effect is nullified.</span>
</p>
<td style="width:33%;">
<p style="text-align:center;">
<span class="text-small" style="color:rgb(33,37,41);">
<strong>Fatal Blow</strong>
</span>
<br>
<span class="text-tiny" style="color:#777777;">Skill Requirement : </span>
<span class="text-tiny" style="color:hsl(270, 75%, 60%);">Finish Quest</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">Skill Form: </span>
<span class="text-tiny" style="color:#000099;">Passive</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">Description: </span>
<span class="text-tiny" style="color:#777777;">Cause the Stun effect on targeted</span>
<br>
<span class="text-tiny" style="color:#777777;">enemy when using Level 5 Bash or higher.</span>
<br>
<span class="text-tiny" style="color:#777777;">The chance of inflicting Stun increases with Bash</span>
<br>
<span class="text-tiny" style="color:#777777;">skill level and Base Level of the caster.</span>
</p>
<td style="width:33%;">
<p style="text-align:center;">
<span class="text-small" style="color:rgb(33,37,41);">
<strong>HP Recovery While Moving</strong>
</span>
<br>
<span class="text-tiny" style="color:#777777;">Skill Requirement : </span>
<span class="text-tiny" style="color:hsl(270, 75%, 60%);">Finish Quest</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">Skill Form: </span>
<span class="text-tiny" style="color:#000099;">Passive</span>
<br>
<span class="text-tiny" style="color:rgb(33,37,41);">Description: </span>
<span class="text-tiny" style="color:#777777;">Enable natural recovery of HP</span>
<br>
<span class="text-tiny" style="color:#777777;">while moving. Only 25% of the HP that is</span>
<br>
<span class="text-tiny" style="color:#777777;">naturally recovered while standing is restored</span>
<br>
<span class="text-tiny" style="color:#777777;">during movement. The Increase Recovery skill</span>
<br>
<span class="text-tiny" style="color:#777777;">does not affect HP Recovery While Moving.</span>
</p>
</p>

Revisión del 22:55 31 dic 2024

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Skills PiumPium

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Skills Archi

Sword Mastery

Max Lvl : 10
Learning Conditions:
Adoramus Lv. 5 and Flamen Lv. 3
Class: Active
Type: Magic
Target: 1 Target
Details : Deliver powerful judgment of light onto a target, inflicting Holy Magic damage with a chance of Quiet.
Light explodes on the target, inflicting additional holy magic damage to the target and within 9x9 range.
It additionally increases damage, depending on your Base Level and SPL.
_
[Lv 1] : MATK 400%(1st) / 550%(2nd) / Quiet Chance: 25%
[Lv 2] : MATK 800%(1st) / 1100%(2nd) / Quiet Chance: 30%
[Lv 3] : MATK 1200%(1st) / 1650%(2nd) / Quiet Chance: 35%
[Lv 4] : MATK 1600%(1st) / 2200%(2nd) / Quiet Chance: 40%
[Lv 5] : MATK 2000%(1st) / 2750%(2nd) / Quiet Chance: 45%
[Lv 6] : MATK 2400%(1st) / 3300%(2nd) / Quiet Chance: 50%
[Lv 7] : MATK 2800%(1st) / 3850%(2nd) / Quiet Chance: 55%
[Lv 8] : MATK 3200%(1st) / 4400%(2nd) / Quiet Chance: 60%
[Lv 9] : MATK 3600%(1st) / 4950%(2nd) / Quiet Chance: 65%
[Lv10] : MATK 4000%(1st) / 5500%(2nd) / Quiet Chance: 70%

Sword Mastery

Max Lvl : 10
Learning Conditions:
Adoramus Lv. 5 and Flamen Lv. 3
Class: Active
Type: Magic
Target: 1 Target
Details : Deliver powerful judgment of light onto a target, inflicting Holy Magic damage with a chance of Quiet.
Light explodes on the target, inflicting additional holy magic damage to the target and within 9x9 range.
It additionally increases damage, depending on your Base Level and SPL.
_
[Lv 1] : MATK 400%(1st) / 550%(2nd) / Quiet Chance: 25%
[Lv 2] : MATK 800%(1st) / 1100%(2nd) / Quiet Chance: 30%
[Lv 3] : MATK 1200%(1st) / 1650%(2nd) / Quiet Chance: 35%
[Lv 4] : MATK 1600%(1st) / 2200%(2nd) / Quiet Chance: 40%
[Lv 5] : MATK 2000%(1st) / 2750%(2nd) / Quiet Chance: 45%
[Lv 6] : MATK 2400%(1st) / 3300%(2nd) / Quiet Chance: 50%
[Lv 7] : MATK 2800%(1st) / 3850%(2nd) / Quiet Chance: 55%
[Lv 8] : MATK 3200%(1st) / 4400%(2nd) / Quiet Chance: 60%
[Lv 9] : MATK 3600%(1st) / 4950%(2nd) / Quiet Chance: 65%
[Lv10] : MATK 4000%(1st) / 5500%(2nd) / Quiet Chance: 70%

Sword Mastery

Max Lvl : 10
Learning Conditions:
Adoramus Lv. 5 and Flamen Lv. 3
Class: Active
Type: Magic
Target: 1 Target
Details : Deliver powerful judgment of light onto a target, inflicting Holy Magic damage with a chance of Quiet.
Light explodes on the target, inflicting additional holy magic damage to the target and within 9x9 range.
It additionally increases damage, depending on your Base Level and SPL.
_
[Lv 1] : MATK 400%(1st) / 550%(2nd) / Quiet Chance: 25%
[Lv 2] : MATK 800%(1st) / 1100%(2nd) / Quiet Chance: 30%
[Lv 3] : MATK 1200%(1st) / 1650%(2nd) / Quiet Chance: 35%
[Lv 4] : MATK 1600%(1st) / 2200%(2nd) / Quiet Chance: 40%
[Lv 5] : MATK 2000%(1st) / 2750%(2nd) / Quiet Chance: 45%
[Lv 6] : MATK 2400%(1st) / 3300%(2nd) / Quiet Chance: 50%
[Lv 7] : MATK 2800%(1st) / 3850%(2nd) / Quiet Chance: 55%
[Lv 8] : MATK 3200%(1st) / 4400%(2nd) / Quiet Chance: 60%
[Lv 9] : MATK 3600%(1st) / 4950%(2nd) / Quiet Chance: 65%
[Lv10] : MATK 4000%(1st) / 5500%(2nd) / Quiet Chance: 70%

Sword Mastery

Max Lvl : 10
Learning Conditions:
Adoramus Lv. 5 and Flamen Lv. 3
Class: Active
Type: Magic
Target: 1 Target
Details : Deliver powerful judgment of light onto a target, inflicting Holy Magic damage with a chance of Quiet.
Light explodes on the target, inflicting additional holy magic damage to the target and within 9x9 range.
It additionally increases damage, depending on your Base Level and SPL.
_
[Lv 1] : MATK 400%(1st) / 550%(2nd) / Quiet Chance: 25%
[Lv 2] : MATK 800%(1st) / 1100%(2nd) / Quiet Chance: 30%
[Lv 3] : MATK 1200%(1st) / 1650%(2nd) / Quiet Chance: 35%
[Lv 4] : MATK 1600%(1st) / 2200%(2nd) / Quiet Chance: 40%
[Lv 5] : MATK 2000%(1st) / 2750%(2nd) / Quiet Chance: 45%
[Lv 6] : MATK 2400%(1st) / 3300%(2nd) / Quiet Chance: 50%
[Lv 7] : MATK 2800%(1st) / 3850%(2nd) / Quiet Chance: 55%
[Lv 8] : MATK 3200%(1st) / 4400%(2nd) / Quiet Chance: 60%
[Lv 9] : MATK 3600%(1st) / 4950%(2nd) / Quiet Chance: 65%
[Lv10] : MATK 4000%(1st) / 5500%(2nd) / Quiet Chance: 70%

Sword Mastery

Max Lvl : 10
Learning Conditions:
Adoramus Lv. 5 and Flamen Lv. 3
Class: Active
Type: Magic
Target: 1 Target
Details : Deliver powerful judgment of light onto a target, inflicting Holy Magic damage with a chance of Quiet.
Light explodes on the target, inflicting additional holy magic damage to the target and within 9x9 range.
It additionally increases damage, depending on your Base Level and SPL.
_
[Lv 1] : MATK 400%(1st) / 550%(2nd) / Quiet Chance: 25%
[Lv 2] : MATK 800%(1st) / 1100%(2nd) / Quiet Chance: 30%
[Lv 3] : MATK 1200%(1st) / 1650%(2nd) / Quiet Chance: 35%
[Lv 4] : MATK 1600%(1st) / 2200%(2nd) / Quiet Chance: 40%
[Lv 5] : MATK 2000%(1st) / 2750%(2nd) / Quiet Chance: 45%
[Lv 6] : MATK 2400%(1st) / 3300%(2nd) / Quiet Chance: 50%
[Lv 7] : MATK 2800%(1st) / 3850%(2nd) / Quiet Chance: 55%
[Lv 8] : MATK 3200%(1st) / 4400%(2nd) / Quiet Chance: 60%
[Lv 9] : MATK 3600%(1st) / 4950%(2nd) / Quiet Chance: 65%
[Lv10] : MATK 4000%(1st) / 5500%(2nd) / Quiet Chance: 70%

Sword Mastery

Max Lvl : 10
Learning Conditions:
Adoramus Lv. 5 and Flamen Lv. 3
Class: Active
Type: Magic
Target: 1 Target
Details : Deliver powerful judgment of light onto a target, inflicting Holy Magic damage with a chance of Quiet.
Light explodes on the target, inflicting additional holy magic damage to the target and within 9x9 range.
It additionally increases damage, depending on your Base Level and SPL.
_
[Lv 1] : MATK 400%(1st) / 550%(2nd) / Quiet Chance: 25%
[Lv 2] : MATK 800%(1st) / 1100%(2nd) / Quiet Chance: 30%
[Lv 3] : MATK 1200%(1st) / 1650%(2nd) / Quiet Chance: 35%
[Lv 4] : MATK 1600%(1st) / 2200%(2nd) / Quiet Chance: 40%
[Lv 5] : MATK 2000%(1st) / 2750%(2nd) / Quiet Chance: 45%
[Lv 6] : MATK 2400%(1st) / 3300%(2nd) / Quiet Chance: 50%
[Lv 7] : MATK 2800%(1st) / 3850%(2nd) / Quiet Chance: 55%
[Lv 8] : MATK 3200%(1st) / 4400%(2nd) / Quiet Chance: 60%
[Lv 9] : MATK 3600%(1st) / 4950%(2nd) / Quiet Chance: 65%
[Lv10] : MATK 4000%(1st) / 5500%(2nd) / Quiet Chance: 70%

Skills 2

Skills Swordman

Sword Mastery
Max Lv : 10
Skill Form : Passive
Description: Increase damage with One Handed
Sword or Dagger Class Weapons.
_
[Lv 1] : Damage +4
[Lv 2] : Damage +8
[Lv 3] : Damage +12
[Lv 4] : Damage +16
[Lv 5] : Damage +20
[Lv 6] : Damage +24
[Lv 7] : Damage +28
[Lv 8] : Damage +32
[Lv 9] : Damage +36
[Lv10] : Damage +40

Two Handed Sword Mastery
Max Lv : 10
Skill Requirement : Sword Mastery 1
Skill Form : Passive
Description: Increase damage with Two Handed Sword Class Weapons.
_
[Lv 1] : Damage +4
[Lv 2] : Damage +8
[Lv 3] : Damage +12
[Lv 4] : Damage +16
[Lv 5] : Damage +20
[Lv 6] : Damage +24
[Lv 7] : Damage +28
[Lv 8] : Damage +32
[Lv 9] : Damage +36
[Lv10] : Damage +40

Increase HP Recovery
Max Lv : 10
Skill Form : Passive
Description: Enhance natural HP Recovery. Max
HP affects how much HP restoration is increased.
HP recovery happens every 10 seconds while standing.
But it doesn't work while walking or HP/SP regen disabled.
_
[Lv 1]: (HP 5+0.2% of MaxHP)/10 sec
[Lv 2]: (HP 10+0.4% of MaxHP)/10 sec
[Lv 3]: (HP 15+0.6% of MaxHP)/10 sec
[Lv 4]: (HP 20+0.8% of MaxHP)/10 sec
[Lv 5]: (HP 25+1.0% of MaxHP)/10 sec
[Lv 6]: (HP 30+1.2% of MaxHP)/10 sec
[Lv 7]: (HP 35+1.4% of MaxHP)/10 sec
[Lv 8]: (HP 40+1.6% of MaxHP)/10 sec
[Lv 9]: (HP 45+1.8% of MaxHP)/10 sec
[Lv 10]: (HP 50+2.0% of MaxHP)/10 sec

Bash
Max Lv : 10
Skill Form: Offensive
Type : Physical Attack
Target: 1 Enemy
Description: Hit an enemy with crushing force.
If the Fatal Blow skill is learned, Bash will have
an added Stun effect at levels 5 and higher.
_
[Lv 1] : ATK 130%, Acurracy Bonus: 5%, SP Consumption: 8
[Lv 2] : ATK 160%, Acurracy Bonus:10%, SP Consumption: 8
[Lv 3] : ATK 190%, Acurracy Bonus:15%, SP Consumption: 8
[Lv 4] : ATK 220%, Acurracy Bonus:20%, SP Consumption: 8
[Lv 5] : ATK 250%, Acurracy Bonus:25%, SP Consumption: 8
[Lv 6] : ATK 280%, Acurracy Bonus:30%, SP Consumption:15
[Lv 7] : ATK 310%, Acurracy Bonus:35%, SP Consumption:15
[Lv 8] : ATK 340%, Acurracy Bonus:40%, SP Consumption:15
[Lv 9] : ATK 370%, Acurracy Bonus:45%, SP Consumption:15
[Lv10] : ATK 400%, Acurracy Bonus:50%, SP Consumption:15

Magnum Break
Max Lv : 10
Skill Requirement : Bash 5
Skill Form : Active
Type : Offensive, Buff
Description: Drain a small amount of the caster's
HP to inflict Fire property area effect damage on
enemies in the caster's vicinity and force them
backward. For 10 seconds after Magnum Break,
caster's weapon will receive a 20% Fire property
strength enhancement.
Description : SP 30 Consumption, inflict Fire property physical damage to all enemies in a 5x5 area around the user and push them 2 cells backwards.
This skill adds an additional 20% Fire property damage for ten seconds.
_
[Lv 1] : ATK 120%
[Lv 2] : ATK 140%
[Lv 3] : ATK 160%
[Lv 4] : ATK 180%
[Lv 5] : ATK 200%
[Lv 6] : ATK 220%
[Lv 7] : ATK 240%
[Lv 8] : ATK 260%
[Lv 9] : ATK 280%
[Lv10] : ATK 300%

After Cast Delay : 0,5 sec

Provoke
Max Lv : 10
Skill Form : Active
Type : Debuff
Target: 1 Enemy
Description: Enrage a single target to decrease player's defense
based on VIT or monster's physical defense
at cost of increasing its Attack Strength.
Ineffective against the Undead and Boss monster.
Effect of Provoke on Enemies by Skill's Level.
_
[Lv 1] : Enemy's ATK +5%, Enemy's DEF -10%
[Lv 2] : Enemy's ATK +8%, Enemy's DEF -15%
[Lv 3] : Enemy's ATK +11%, Enemy's DEF -20%
[Lv 4] : Enemy's ATK +14%, Enemy's DEF -25%
[Lv 5] : Enemy's ATK +17%, Enemy's DEF -30%
[Lv 6] : Enemy's ATK +20%, Enemy's DEF -35%
[Lv 7] : Enemy's ATK +23%, Enemy's DEF -40%
[Lv 8] : Enemy's ATK +26%, Enemy's DEF -45%
[Lv 9] : Enemy's ATK +29%, Enemy's DEF -50%
[Lv10] : Enemy's ATK +32%, Enemy's DEF -55%

Endure
Max Lv : 10
Skill Requirement : Provoke 5
Skill Form : Active
Type : Supportive
Target: Caster Only
Description: Enables attacking and movement
while receiving damage, but is automatically
canceled after skill duration elapses or after
caster is hit by 7 attacks. 10 sec cast delay.
Disabled in War of Emperium.
Duration and Mdef Bonus by Skill's Level
Description : Resist flinching from enemy melee attacks temporarily. Stiffness occurs when damage is caused by Magic and skill attacks.
If attacked more than seven times by an enemy in an Endure state, the Endure state will be released.
_
[Lv 1] : Duration 10 sec, MDEF +1
[Lv 2] : Duration 13 sec, MDEF +2
[Lv 3] : Duration 16 sec, MDEF +3
[Lv 4] : Duration 19 sec, MDEF +4
[Lv 5] : Duration 22 sec, MDEF +5
[Lv 6] : Duration 25 sec, MDEF +6
[Lv 7] : Duration 28 sec, MDEF +7
[Lv 8] : Duration 31 sec, MDEF +8
[Lv 9] : Duration 34 sec, MDEF +9
[Lv10] : Duration 37 sec, MDEF +10

Cooldown : 10 sec

Quest Skills

Berserk
Skill Requirement : Finish Quest
Skill Form: Passive
Description: Empowered by rage, character
enters condition that is equivalent to Level 10
Provoke status when HP is reduced to less than
25% of MaxHP. Provoked status lasts until
character HP is restored to more than 25% of
MaxHP or if Provoke effect is nullified.

Fatal Blow
Skill Requirement : Finish Quest
Skill Form: Passive
Description: Cause the Stun effect on targeted
enemy when using Level 5 Bash or higher.
The chance of inflicting Stun increases with Bash
skill level and Base Level of the caster.

HP Recovery While Moving
Skill Requirement : Finish Quest
Skill Form: Passive
Description: Enable natural recovery of HP
while moving. Only 25% of the HP that is
naturally recovered while standing is restored
during movement. The Increase Recovery skill
does not affect HP Recovery While Moving.