Viewing Item

#550091: Flush Safety Foxtail

Item ID 550091 For Sale No
Identifier F_Ein_1H_Foxtail Credit Price Not For Sale
Name Flush Safety Foxtail Type Weapon - Staff
NPC Buy 0 Weight 125
NPC Sell 0 Weapon Level 5
Range 1 Defense 0
Slots 2 Refineable Yes
Attack 320 Min Equip Level 250
MATK 0 Max Equip Level None
Equip Locations Main Hand
Equip Upper None
Equippable Jobs Summoner
Equip Gender Both (Male and Female)
Trade restriction None
Item Use Script

1 .@g

2 =

3 getenchantgrade();

4 .@r

5 =

6 getrefine();

7 bonus

8 bMatk,370;

9 bonus

10 bUnbreakableWeapon;

11 bonus

12 bMatkRate,10;

13 bonus

14 bAtkRate,10;

15 bonus2

16 bSkillAtk,"SH_HYUN_ROKS_BREEZE",20;

17 bonus2

18 bSkillAtk,"SH_HOGOGONG_STRIKE",20;

19 bonus2

20 bSkillAtk,"SU_CN_METEOR",20;

21 bonus2

22 bSkillAtk,"SU_PICKYPECK",20;

23 if

24 (.@r

25 =7)

26 {

27 bonus

28 bAspdRate,10;

29 bonus

30 bVariableCastrate,-10;

31 if

32 (.@r

33 =9)

34 {

35 bonus2

36 bAddSize,Size_All,15;

37 bonus2

38 bMagicAddSize,Size_All,15;

39 bonus2

40 bSkillAtk,"SH_HYUN_ROKS_BREEZE",10;

41 bonus2

42 bSkillAtk,"SH_HOGOGONG_STRIKE",10;

43 bonus2

44 bSkillAtk,"SU_CN_METEOR",20;

45 bonus2

46 bSkillAtk,"SU_PICKYPECK",20;

47 bonus2

48 bSkillUseSP,"SH_HYUN_ROKS_BREEZE",-25;

49 bonus2

50 bSkillUseSP,"SH_HOGOGONG_STRIKE",-25;

51 bonus2

52 bSkillUseSP,"SU_CN_METEOR",-25;

53 bonus2

54 bSkillUseSP,"SU_PICKYPECK",-25;

55 if

56 (.@r

57 =11)

58 {

59 bonus

60 bDelayrate,-15;

61 bonus2

62 bSkillAtk,"SH_HYUN_ROKS_BREEZE",10;

63 bonus2

64 bSkillAtk,"SH_HOGOGONG_STRIKE",10;

65 bonus2

66 bSkillAtk,"SU_CN_METEOR",10;

67 bonus2

68 bSkillAtk,"SU_PICKYPECK",10;

69 bonus2

70 bSkillUseSP,"SH_HYUN_ROKS_BREEZE",-25;

71 bonus2

72 bSkillUseSP,"SH_HOGOGONG_STRIKE",-25;

73 bonus2

74 bSkillUseSP,"SU_CN_METEOR",-25;

75 bonus2

76 bSkillUseSP,"SU_PICKYPECK",-25;

77 }

78 }

79 }

80 if

81 (.@g

82 =ENCHANTGRADE_D)

83 {

84 bonus

85 bSMatk,10;

86 if

87 (.@g

88 =ENCHANTGRADE_C)

89 {

90 bonus2

91 bSkillAtk,"SH_HYUN_ROKS_BREEZE",10;

92 bonus2

93 bSkillAtk,"SH_HOGOGONG_STRIKE",10;

94 bonus2

95 bSkillAtk,"SU_CN_METEOR",10;

96 bonus2

97 bSkillAtk,"SU_PICKYPECK",10;

98 if

99 (.@g

100 =ENCHANTGRADE_B)

101 {

102 bonus2

103 bMagicAddEle,Ele_All,10;

104 bonus2

105 bAddEle,Ele_All,10;

106 if

107 (.@g

108 =ENCHANTGRADE_A)

109 {

110 bonus2

111 bSkillAtk,"SH_HYUN_ROKS_BREEZE",10;

112 bonus2

113 bSkillAtk,"SH_HOGOGONG_STRIKE",10;

114 bonus2

115 bSkillAtk,"SU_CN_METEOR",10;

116 bonus2

117 bSkillAtk,"SU_PICKYPECK",10;

118 }

119 }

120 }

121 }

Equip Script None
Unequip Script None